Dual Winds
Project Dual Winds started off as my college thesis project but now it has become a goal to turn this RPG Design concept into a real game. The idea of this project is that most video games do typical design principles that take away from the immersion of the game. What Dual Winds strives to do is bring its UI Design into that immersion. Dual Winds is a story of two kingdoms at the brink of war because of the gods they believe in. Because of this the design of the UI matches the theme with the use of runes and geometric/sleek shapes.
Made using Illustrator and After Effects. Art by Grace Banks.
Press arrows on left and right to scroll between pages.
Motion Versions
‘